Use Case Diagram
Let's have few examples :
Note that you can disable the shadowing using the skinparam shadowing false command.
Usecases
Use cases are enclosed using between parentheses (because two parentheses looks like an oval). You can also use the usecase keyword to define a usecase. And you can define an alias, using the as keyword. This alias will be used latter, when defining relations.
@startuml
(First usecase)
(Another usecase) as (UC2)
usecase UC3
usecase (Last\nusecase) as UC4
@enduml

Actors
Actor are enclosed using between two points.
You can also use the actor keyword to define an actor. And you can define an alias, using the as keyword. This alias will be used latter, when defining relations.
We will see later that the actor definitions are optional.
@startuml
:First Actor:
:Another\nactor: as Men2
actor Men3
actor :Last actor: as Men4
@enduml

Usecases description
If you want to have description on several lines, you can use quotes.
You can also use the following separators: --..==__. And you can put titles within the separators.
@startuml
usecase UC1 as "You can use
several lines to define your usecase.
You can also use separators.
--
Several separators are possible.
==
And you can add titles:
..Conclusion..
This allows large description."
@enduml

Basic example
To link actors and use cases, the arrow --> is used.
The more dashes - in the arrow, the longer the arrow. You can add a label on the arrow, by adding a : character in the arrow definition.
In this example, you see that User has not been defined before, and is used as an actor.
@startuml
User -> (Start)
User --> (Use the application) : A small label
:Main Admin: ---> (Use the application) : This is\nyet another\nlabel
@enduml

Extension
If one actor/use case extends another one, you can use the symbol <|--.
@startuml
:Main Admin: as Admin
(Use the application) as (Use)
User <|-- Admin
(Start) <|-- (Use)
@enduml

Using notes
You can use the note left of , note right of , note top of , note bottom of keywords to define notes related to a single object.
A note can be also define alone with the note keywords, then linked to other objects using the .. symbol.
@startuml
:Main Admin: as Admin
(Use the application) as (Use)
User -> (Start)
User --> (Use)
Admin ---> (Use)
note right of Admin : This is an example.
note right of (Use)
A note can also
be on several lines
end note
note "This note is connected\nto several objects." as N2
(Start) .. N2
N2 .. (Use)
@enduml

Stereotypes
You can add stereotypes while defining actors and use cases using << and >>.
@startuml
User << Human >>
:Main Database: as MySql << Application >>
(Start) << One Shot >>
(Use the application) as (Use) << Main >>
User -> (Start)
User --> (Use)
MySql --> (Use)
@enduml

Changing arrows direction
By default, links between classes have two dashes -- and are vertically oriented. It is possible to use horizontal link by putting a single dash (or dot) like this:
@startuml
:user: --> (Use case 1)
:user: -> (Use case 2)
@enduml

You can also change directions by reversing the link:
@startuml
(Use case 1) <.. :user:
(Use case 2) <- :user:
@enduml

It is also possible to change arrow direction by adding left, right, up or down keywords inside the arrow:
@startuml
:user: -left-> (dummyLeft)
:user: -right-> (dummyRight)
:user: -up-> (dummyUp)
:user: -down-> (dummyDown)
@enduml

You can shorten the arrow by using only the first character of the direction (for example, -d- instead of -down-) or the two first characters (-do-).
Please note that you should not abuse this functionality : Graphviz gives usually good results without tweaking.
Splitting diagrams
The newpage keywords to split your diagram into several pages or images.
@startuml
:actor1: --> (Usecase1)
newpage
:actor2: --> (Usecase2)
@enduml

Left to right direction
The general default behavior when building diagram is top to bottom.
@startuml
'default
top to bottom direction
user1 --> (Usecase 1)
user2 --> (Usecase 2)
@enduml

left to right direction command. The result is often better with this direction.
@startuml
left to right direction
user1 --> (Usecase 1)
user2 --> (Usecase 2)
@enduml

Skinparam
You can use the skinparam command to change colors and fonts for the drawing.
You can use this command :
- In the diagram definition, like any other commands,
- In an included file,
- In a configuration file, provided in the command line or the ANT task.
You can define specific color and fonts for stereotyped actors and usecases.
@startuml
skinparam handwritten true
skinparam usecase {
BackgroundColor DarkSeaGreen
BorderColor DarkSlateGray
BackgroundColor<< Main >> YellowGreen
BorderColor<< Main >> YellowGreen
ArrowColor Olive
ActorBorderColor black
ActorFontName Courier
ActorBackgroundColor<< Human >> Gold
}
User << Human >>
:Main Database: as MySql << Application >>
(Start) << One Shot >>
(Use the application) as (Use) << Main >>
User -> (Start)
User --> (Use)
MySql --> (Use)
@enduml

Complete example
@startuml
left to right direction
skinparam packageStyle rectangle
actor customer
actor clerk
rectangle checkout {
customer -- (checkout)
(checkout) .> (payment) : include
(help) .> (checkout) : extends
(checkout) -- clerk
}
@enduml

You can contribute on this page by clicking here
| English | Local |